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    Long Live Mortal Kombat: Round 1: The Fatalities and Fandom of the Arcade Era

    Posted By: roxul
    Long Live Mortal Kombat: Round 1: The Fatalities and Fandom of the Arcade Era

    David L. Craddock, "Long Live Mortal Kombat: Round 1: The Fatalities and Fandom of the Arcade Era"
    English | ISBN: 0988409992 | 2022 | 496 pages | AZW3 | 11 MB

    To politicians and parents, Mortal Kombat was a menace to society. To gamers, it was a way of life. From dedicated hustlers who put thousands of miles on their odometers driving coast to coast to challenge the top players in arcades, to fans who devote their free time to collecting action figures, setting world records, and plumbing the depths of its lore, the Mortal Kombat franchise has topped sales charts for 30 years, and its popularity shows no signs of waning.

    But before Mortal Kombat offended politicians, flooded arcades with quarters, and sold over 12 million units (and counting), executives at Midway saw it as filler—a stopgap between more promising games like NBA Jam.

    Co-creators Ed Boon and John Tobias felt differently. They believed their creation had potential. But not even they could have imagined the phenomenon Mortal Kombat would become when it hit arcades in October 1992, or the controversy that would follow in its wake.

    Based on extensive interviews,
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